Version 1.4 | CrownThrive, LLC (Full IP Ownership) Tagline: “Law in code. Compliance in motion.”
Audience & Scope
The Decentralized Licensing Authority Pallet (DLA-P) defines the runtime logic for CHLOM’s on-chain licensing, verification, and rights management system. It powers issuance, validation, renewal, and enforcement of Smart Licenses (SL-NFTs) and ensures every contract is compliant through tight integration with ACE, DAL, DID, ADE, RSP, and Treasury.
This pallet is where law meets logic — codifying intellectual property and compliance policies directly into executable rules.
0. Introduction
“Licenses shouldn’t need lawyers to verify them. They should verify themselves.”
The DLA-P acts as CHLOM’s decentralized regulatory authority — an autonomous legal engine that issues and governs digital licenses through verifiable smart contracts.
Each license is minted as a Smart License NFT (SL-NFT) with embedded metadata: ownership rights, term length, royalty rules, geographic restrictions, and compliance obligations. All lifecycle events (issuance, renewal, transfer, revocation) are attested by DAL and evaluated by ACE for ongoing compliance.
1. Design Principles
- Self-verifying: Licenses enforce their own conditions.
- Interoperable: Direct integration with DID, ACE, ADE, DAL, and Treasury.
- Legally aware: Reflects jurisdictional metadata and compliance clauses.
- Immutable & traceable: All state transitions logged in DAL.
- Modular: Supports extension pallets (Royalty, Sublicense, Audit).
2. Architecture Overview
+---------------------------------------------------------+
| Decentralized Licensing Authority |
+---------------------------------------------------------+
| DLA Pallet (DLA-P) |
| - License Registry |
| - Jurisdiction Engine |
| - ACE Compliance Hooks |
| - DAL Proof Bridge |
| - Sublicense Manager |
| - Revocation System |
+---------------------------------------------------------+
^ ^ ^ ^
| | | |
| | | |
DID ACE DAL ADE/RSP
| | | |
+-------> Treasury + Governance DAOs <------+
3. Core Data Structures
pub type LicenseId = Hash;
pub type Did = BoundedVec<u8, ConstU32<64>>;
pub type BasisPoints = u16;
#[derive(Encode, Decode, Clone, PartialEq, Eq)]
pub enum LicenseType {
Standard,
Sublicense,
Educational,
Enterprise,
Research,
Creative,
}
#[derive(Encode, Decode, Clone, PartialEq, Eq)]
pub enum LicenseState {
Draft,
Active,
Suspended,
Revoked,
Expired,
}
#[derive(Encode, Decode, Clone, PartialEq, Eq)]
pub struct Jurisdiction {
pub region_code: [u8; 2],
pub law_ref: Hash,
pub restrictions: Vec<u8>,
}
#[derive(Encode, Decode, Clone, PartialEq, Eq)]
pub struct License<AccountId, Moment> {
pub id: LicenseId,
pub issuer_did: Did,
pub holder_did: Did,
pub license_type: LicenseType,
pub jurisdiction: Jurisdiction,
pub issued_at: Moment,
pub expires_at: Moment,
pub royalty_bps: BasisPoints,
pub terms_uri: Vec<u8>,
pub state: LicenseState,
pub renewable: bool,
pub sublicensable: bool,
pub revoked_by: Option<AccountId>,
}
4. Storage Layout
Licenses<T>: Map<LicenseId → License<T::AccountId, T::Moment>>
IssuerIndex<T>: Map<Did → Vec<LicenseId>>
HolderIndex<T>: Map<Did → Vec<LicenseId>>
RoyaltyMap<T>: Map<LicenseId → BasisPoints>
Sublicenses<T>: Map<LicenseId → Vec<LicenseId>>
ComplianceCache<T>: Map<LicenseId → u32> // ACE risk score
LicenseStateHistory<T>: Map<LicenseId → Vec<(LicenseState, T::Moment)>>
5. Config Trait
#[pallet::config]
pub trait Config: frame_system::Config {
type RuntimeEvent: From<Event<Self>> + IsType<<Self as frame_system::Config>::RuntimeEvent>;
type Moment: AtLeast32BitUnsigned + Copy;
type DAL: DalInterface<Self>;
type ACE: AceInterface<Self>;
type DID: DidInterface<Self>;
type Treasury: TreasuryInterface<Self>;
type WeightInfo: WeightInfo;
}
6. Extrinsics
#[pallet::call]
impl<T: Config> Pallet<T> {
pub fn issue_license(origin, holder_did: Did, license_type: LicenseType, jurisdiction: Jurisdiction, royalty_bps: BasisPoints, terms_uri: Vec<u8>, expires_at: T::Moment) -> DispatchResult;
pub fn renew_license(origin, license_id: LicenseId, new_expiry: T::Moment) -> DispatchResult;
pub fn suspend_license(origin, license_id: LicenseId, reason: Vec<u8>) -> DispatchResult;
pub fn revoke_license(origin, license_id: LicenseId, reason: Vec<u8>) -> DispatchResult;
pub fn activate_license(origin, license_id: LicenseId) -> DispatchResult;
pub fn create_sublicense(origin, parent_license: LicenseId, new_holder: Did, royalty_bps: BasisPoints, expires_at: T::Moment) -> DispatchResult;
pub fn update_terms(origin, license_id: LicenseId, terms_uri: Vec<u8>) -> DispatchResult;
pub fn record_compliance(origin, license_id: LicenseId, score: u32) -> DispatchResult;
}
7. Events and Errors
Event:
LicenseIssued(LicenseId, Did, Did)
LicenseActivated(LicenseId)
LicenseRenewed(LicenseId)
LicenseSuspended(LicenseId)
LicenseRevoked(LicenseId)
LicenseExpired(LicenseId)
ComplianceRecorded(LicenseId, u32)
SublicenseCreated(LicenseId, LicenseId)
TermsUpdated(LicenseId)
Error:
NotAuthorized
LicenseNotFound
LicenseExpired
InvalidJurisdiction
InvalidRoyalty
AlreadyRevoked
ComplianceFailed
8. License Lifecycle Logic
8.1 Issue License
fn issue_license(
issuer: AccountId,
holder: Did,
license_type: LicenseType,
jurisdiction: Jurisdiction,
royalty_bps: BasisPoints,
terms_uri: Vec<u8>,
expires_at: Moment,
) -> DispatchResult {
ensure!(ACE::check_identity(holder.clone()).is_ok(), Error::<T>::ComplianceFailed);
let id = hash_of_license(&issuer, &holder, expires_at);
let lic = License {
id, issuer_did: DID::of(&issuer), holder_did: holder, license_type,
jurisdiction, issued_at: now(), expires_at, royalty_bps,
terms_uri, state: LicenseState::Active, renewable: true, sublicensable: true, revoked_by: None
};
Licenses::<T>::insert(&id, lic);
T::DAL::attest_license_issue(&id);
Self::deposit_event(Event::LicenseIssued(id, DID::of(&issuer), holder));
Ok(())
}
9. Compliance Hooks
Each operation checks ACE and DAL before execution:
let risk = ACE::license_risk_score(&license);
ensure!(risk < 80, Error::<T>::ComplianceFailed);
DAL::attest_license_event(license.id, "ACECheckPassed");
10. Sublicense Management
fn create_sublicense(
parent_license: LicenseId,
new_holder: Did,
royalty_bps: BasisPoints,
expires_at: Moment
) -> DispatchResult {
let parent = Licenses::<T>::get(parent_license).ok_or(Error::<T>::LicenseNotFound)?;
ensure!(parent.sublicensable, Error::<T>::NotAuthorized);
let sub_id = hash_of_license(&parent_license, &new_holder, expires_at);
let sub = License {
id: sub_id, issuer_did: parent.holder_did.clone(), holder_did: new_holder,
license_type: LicenseType::Sublicense, jurisdiction: parent.jurisdiction.clone(),
issued_at: now(), expires_at, royalty_bps, terms_uri: parent.terms_uri.clone(),
state: LicenseState::Active, renewable: false, sublicensable: false, revoked_by: None
};
Licenses::<T>::insert(&sub_id, sub);
Sublicenses::<T>::append(parent_license, sub_id);
T::DAL::attest_sublicense(parent_license, sub_id);
Self::deposit_event(Event::SublicenseCreated(parent_license, sub_id));
Ok(())
}
11. Integration
| Layer | Function |
| DID | Links issuer and holder identities |
| ACE | Evaluates jurisdictional compliance & KYC checks |
| DAL | Logs and notarizes license state transitions |
| Treasury | Allocates license fees & royalty escrow |
| RSP / ADE | Executes revenue routing from license royalties |
| CSN / H-DAO | Arbitrates disputes or policy appeals |
12. Security Model
| Protection | Description |
| ACE Gate | Blocks high-risk entities |
| ZK Proofing | Optional hidden compliance verification |
| Immutability | License hash ensures non-repudiation |
| Revocation Chain | Each revoke emits DAL proof |
| Sublicense Limits | Prevents infinite delegation loops |
13. Governance (L-DAO)
The License DAO (L-DAO) governs global DLA parameters.
| Function | Description |
| Policy Governance | Defines license classes & templates |
| Compliance Council | Reviews revoked or disputed licenses |
| Revocation Authority | Can suspend or void SL-NFTs |
| Audit Council | Publishes periodic transparency reports |
DAO decisions mirrored in DAL as License Governance Proofs (LGP).
14. Performance Metrics
| Operation | Complexity | Gas Weight |
| issue_license | O(1) | 1.2M |
| renew_license | O(1) | 400K |
| revoke_license | O(1) | 500K |
| create_sublicense | O(1) | 700K |
| update_terms | O(1) | 350K |
Average finality: <6 seconds with DAL anchoring.
15. Example License Flow
Scenario: Music producer issues a streaming license.
- Producer (issuer) DID passes ACE check.
- DLA-P mints SL-NFT with 5-year term, 15% royalty, global jurisdiction.
- ADE & RSP map royalties to recipients via RSP-X.
- Treasury handles real-time settlements.
- DAL stores compliance attestations and proof logs.
16. ASCII Diagram
DID (Issuer) ----+
|
v
+---------------------+
| DLA Pallet (DLA-P) |
+---------------------+
| | |
ACE DAL Treasury
| \ /
v \ /
Compliance Proofs / Royalties
17. Roadmap
| Version | Milestone |
| v1.5 | Multi-jurisdiction licensing engine |
| v1.6 | AI-driven compliance scoring |
| v1.7 | Cross-chain license bridging |
| v2.0 | Fully autonomous License DAO governance |
18. Closing Statement
The CHLOM™ Decentralized Licensing Authority Pallet (DLA-P) transforms licensing from a static document into a living smart asset — self-enforcing, transparent, and verifiable. It brings legal clarity, compliance automation, and royalty intelligence into one programmable framework, making CHLOM the global standard for decentralized governance of digital rights.
“In CHLOM, compliance isn’t paperwork — it’s protocol.”
Prepared for: CrownThrive LLC | CHLOM Framework R&D Version: 1.4 — DLA-P Whitepaper Classification: Public Technical Disclosure (Pending Patent Filing) All Rights Reserved © CrownThrive LLC
End of Document — CHLOM™ Decentralized Licensing Authority Pallet (DLA-P) Whitepaper (Full Edition)